VRayScatter is a plug-in for Autodesk 3ds Max®, Autodesk 3ds Max Design® and V-Ray. Create millions of objects, millions of polygons each.
VRayScatter enables V-Ray to generate huge amount of objects in array. With VRayScatter you can create huge forest areas or cities with uncountable amounts of buildings in several clicks. Quick render time, generation of objects with optimized RAM management makes process of scene creation as easy as ABC.
Integrated special procedural map VRayScatterTexture allow to define random colour for every objects in the array for pure realistic effect. VRayScatterTexture can be used any object in the scene also.
VRayScatter for 3ds max has reached its end of life (EOL) in May 2010 and was replaced by MultiScatter as more advanced plugin.
VRayScatter for Maya is a separate plugin and can be purchased from here
3ds Max versions: 9, 2008, 2009, 2010, 2011, 2012 all 32 or 64 bit 3ds Max Design : all V-Ray versions: : V-Ray 1.5 (RC5 -no animated proxy, SP1- SP6), V-Ray 2 SP1, V-Ray 2.2 - 32 or 64 bit OS: Windows XP, Windows Vista, Windows 7, all 32 and 64 bit User must have local administrator rights on Windows XP.
Manual: Click here