VRayScatter is a plug-in for Autodesk 3ds Max®, Autodesk 3ds Max Design® and V-Ray. Create millions of objects, millions of polygons each.

Product Description

VRayScatter enables V-Ray to generate huge amount of objects in array. With VRayScatter you can create huge forest areas or cities with uncountable amounts of buildings in several clicks. Quick render time, generation of objects with optimized RAM management makes process of scene creation as easy as ABC.

Integrated special procedural map VRayScatterTexture allow to define random colour for every objects in the array for pure realistic effect. VRayScatterTexture can be used any object in the scene also.

VRayScatter for 3ds max has reached its end of life (EOL) in May 2010 and was replaced by MultiScatter as more advanced plugin. 

VRayScatter for Maya is a separate plugin and can be purchased from here

  • Generation and scattering massive arrays of VRayProxy by surfaces
  • Capability of creation huge amount of objects in array (hundreds of thousands and millions)
  • Quick render time generation of objects with optimized RAM management
  • Random transformations (scale, rotation) of objects in array 
  • Distribution of objects based on bitmaps or procedural maps 
  • Scaling of objects based on bitmaps or procedural maps 
  • Real time view port preview of objects placement 
  • Support of animated VRayProxy 
  • Different types of viewport preview of objects 
  • Special procedural map the VRayScatterTexture 
  • 64-bit support
System Requirements

3ds Max versions: 9, 2008, 2009, 2010, 2011, 2012 all 32 or 64 bit
3ds Max Design : all
V-Ray versions: : V-Ray 1.5 (RC5 -no animated proxy, SP1- SP6), V-Ray 2 SP1, V-Ray 2.2 - 32 or 64 bit
OS: Windows XP, Windows Vista, Windows 7, all 32 and 64 bit
User must have local administrator rights on Windows XP.

More Information

Manual: Click here