MadCar 3.3.7 is released with new features and bug fixes:
Helper "Power" - can simulate any external forces, for simulating collisions and also applying external engines such as jet engine.
Helper "Collision Sphere" - helps to simulate collisions between ground and any part of your vehicle, by using collision spheres (this is temporary solution, full body collision system is under development), this potentially allows to simulate traffic accidents including cars rolling over.
Motorcycle rigging - now fully supported. Including air suspension and special simulation controls. https://www.youtube.com/watch?v=NCY9LQ6lGVE
Multi trailer system now even more powerful http://www.youtube.com/watch?v=wKPit0UujMc
Documentation for new features is coming soon
Update can be downloaded from our forum forum.icube3d.com
This new plug-in allows to periodically multiply geometry without additional memory consumption.
As a sample you can use any tiled geometry (or those with unobtrusive joints)
VRayPattern allows curving geometry of any surface.
The plug-in works in similar way as displacement map. However, displacement map can only use raster or vector maps of pattern to cover the surface of geometry, VRayPattern can use any of the original geometry for propagation.
This collection consists of 37 types of fences made from different materials.
Includes: 21 metal fences, 12 wooden fences and 4 made of glass.
Most fences have the main section of the fence, gates for vehicles and gate.
All 3d models of fences were prepared for use with V-Ray and have customized high-quality materials and detailed textures.
System Requirements: 3ds max 2009 and higher, optimised for V-Ray 1.5 and higher
We just released a new set of 3D models - iFlowers vol.1 - Field flowers. Collection of 90 different shape field flowers in 3ds max 2009 format.
Collection consist of 15 different kinds of flowers, 6 types of each.
We have decided to change MadCar plug-in architecture;
We had to take this step to significantly improve architecture so in the future this will allow us easily add new features and improvements while maintaining compatibility.
new features are also added, such as:
- Contol of rotation centre which affects the physics and mechanics of rotation of the wheels.
- Now you can turn vehicle by multi-directional rotation of the drive wheels - like a tank.
Due to Significant change in architecture of the plugin , files made in older versions (prior to 3.2) will be incompatible with the new generation of MadCar.
We hope this won’t cause many problems to existing owners,
please contact us if there are any issues.
New version can be downloaded from our forum
11/11/09 iTrees Seasonal vol.1 Autumn – beginning of a new series of tree models. We would like to announce our new series of tree models for different seasons
75 highly detailed trees and bushes in their autumn colours
This “Autumn” collection will bring your 3d scene into a new level of realism and detailisation.
15 types of trees and bushes each consist of 5 variations
High quality large textures
Ability to configure level of details by removing layers of branches and leaves with separate IDs
Catalog - https://icube3d.com/media/manual/iTrees/iTrees-01-Autumn-catalogue.pdf
MadCar 3 is a plug-in for 3DS Max for quick rigging of wheeled vehicles and their animations by simulating the control.
This new version allows rigging vehicles with any number of wheels with any of their mutual arrangements. Any number of trailers is also supported.
There are simplified behavior setting for each of the wheels and suspension as well as fine tuning, this allows to simulate motion with qualities of a race car as well as heavy trucks. Animation is created during the simulation in real time. Simulation can be controlled by the keyboard, joysticks, game controllers, or steering wheel. "Following the object" mode is also supported
The package also includes a procedural map that generates traces of tires on the surface on which vehicle is moving (V-Ray only).
- 3ds Max versions: 2008, 2009, 2010, 2011, all 32 or 64 bit
- 3ds Max Design : all
- OS: Windows XP, Windows Vista, Windows 7, all 32 and 64 bit
This latest version of MultiScatter includes several improvements and bug fixes, as well as a new object type and method of scattering - MultiPainter.
MultiPainter can arrange objects on the surface using a virtual paintbrush. This does not create additional geometries which therefore simplifies the process of working with large arrays of objects.
Placement can be done both on one and multiple surfaces at the same time. Multiple objects of different types can be scattered simultaneously.
MultiPainter includes most current types of randomisations available for MultiScatter objects.
Once created MultiPainter objects can be modified in several ways, including changing their location, scale, rotation, as well as creating copies.
Animated objects are also supported. In addition it is possible to convert MultiScatter objects into MultiPainter with few restrictions.
MultiPainter objects are fully compatible with V-Ray and Mental Ray.
In the unlikely event of your old license key not working, please contact us for an update.
R&D Group and MultiScatter will be present at the V-Ray BCN Training Seminar. This event is organized by our valued reseller in Spain: 3DValue. The event will take place on September 30th at the World Trade Centre in Barcelona. During this training MultiScatter will be used in several exercises.
Please visit https://3dvalue.com